Partizan Part Deux
It’s been a busy few days since the Partizan 2019 show on Sunday, but at last I’ve got the chance to catch up and give you a rather more in-depth report. I had fully intended […]
It’s been a busy few days since the Partizan 2019 show on Sunday, but at last I’ve got the chance to catch up and give you a rather more in-depth report. I had fully intended […]
This is a ‘live’ post from the Newark showground in Nottinghamshire so that I can show you pics taken during the first couple of hours of the show during my initial reconnaissance of the Partizan […]
At lunchtime on Saturday 23rd March, I made my farewells to the friendly crowd at the Come and have A Go if You Think You’re Lard Enough event in Southampton (read my part 1 report […]
There’s been a lot going on lately and I’m a very busy boy, but I wanted to let you know about the two events I attended last weekend that saw me racking up a couple […]
Not likely! It’s true, dear visitor, that this blog has appeared somewhat quiet since the new year, but if you take a quick look over on the Patreon site, you’ll see that in fact, I’ve […]
As I begin to write this, it is 17:08 on 31st December 2018. The end of the year is traditionally a time to both reflect on the preceding twelve months and to speculate on what […]
A Battlegames Special Guest Post by Sean Souter You’re going to love this terrain project! It’s got it all. Use of bricks dates back to 7500 BC so terrain from any era—ancients, medieval, WWII, and […]
It’s been while since I last posted here. No apologies—the Patreon venture, together with other work commitments, book writing and life stuff, has demanded all my attention and, as we all know, one only has […]
A Battlegames Special Guest Post by Sean Souter Building desert terrain is thirsty work and no self-respecting collection of desert scenery is complete without a village well. A natural gathering place for friend and foe […]
On 18thJune, 1998—Waterloo Day—I pressed the launch button on a site that was to dominate my life in one way or another for the next 20 years. I look back now at that first version […]
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